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 Texture

Overview

Textures are useful to have realistic looking meshes. It's possible to create a texture on fly (with regular 2DDrawing commands) or load it from disk. InitEngine3D() should be called successfully before using the Texture commands.

Command Index

CopyTexture
CreateTexture
FreeTexture
LoadTexture
TextureHeight
TextureID
TextureOutput
TextureWidth

Example

Texture.pb

Supported OS

Windows, Linux

Reference Manual - Index



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