Overview
Textures are useful to have realistic looking meshes. It's possible to create a texture on fly (with regular 2DDrawing commands) or load it from disk. InitEngine3D() should be called successfully before using the Texture commands.
Command Index
CopyTexture CreateTexture FreeTexture LoadTexture TextureHeight TextureID TextureOutput TextureWidth
Example
Texture.pb
Supported OS
Windows, Linux