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Online Resources |
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Libraries |
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CreateSprite |
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Syntax
Result = CreateSprite(#Sprite, Width, Height [, Mode])
Description
Creates an empty sprite with given dimensions.
If #PB_Any is used as '#Sprite' parameter, the new sprite identifier will be returned as 'Result'.
The 'Mode' parameter is optional and can take the following values:
0 : Default mode. Sprite resides in video memory (if possible)
#PB_Sprite_Memory : Sprite is loaded into main PC memory (for SpecialFX)
#PB_Sprite_Alpha : Sprite is 8 bits grayscale and will be used by DisplayAlphaSprite() or DisplayShadowSprite()
#PB_Sprite_Texture: Sprite is created with 3D support - useful for the CreateSprite3D() command of the Sprite3D library.
Supported OS Windows <- CopySprite() - Sprite Index - DisplayAlphaSprite() ->
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