Welcome to Pauls PureProject
 Home Online Reference Guide duplicated from http://cvs.purebasic.com  
 Online Resources
   · Reference

 Libraries
     2DDrawing
     Billboard
     Camera
     CDAudio
     Cipher
     Clipboard
     Console
     Database
     Date
     Desktop
     Engine3D
     Entity
     File
     FileSystem
     Font
     Gadget
     Help
     Image
     ImagePlugin
     Joystick
     Keyboard
     Library
     Light
     LinkedList
     Material
     Math
     Memory
     Menu
     Mesh
     Misc
     Module
     Mouse
     Movie
     Network
     OnError
     Packer
     Palette
     Particle
     Preference
     Printer
     Requester
     Sort
     Sound
     SoundPlugin
     Sprite
     Sprite3D
     StatusBar
     String
     SysTray
     Terrain
     Texture
     Thread
     Toolbar
     Window

 Material

Overview

Materials are composed of one or several textures and sometimes of some colors. They are widely used by the other objects of the 3D world like the entities, billboards and particles to give them a skin. Each material has a lot a properties like the shading, ambient and specular color, etc. to allow realistic looking material like wood, water, glass and more. InitEngine3D() should be called successfully before using the Material commands.

Command Index

AddMaterialLayer
CopyMaterial
CountMaterialLayers
CreateMaterial
DisableMaterialLighting
FreeMaterial
MaterialAmbientColor
MaterialBlendingMode
MaterialDiffuseColor
MaterialFilteringMode
MaterialID
MaterialShadingMode
MaterialSpecularColor
RemoveMaterialLayer
RotateMaterial
ScrollMaterial

Example

Material.pb

Supported OS

Windows, Linux

Reference Manual - Index



Hosted by Reel Media Productions Copyright©2001-2004 All Rights Reserved