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Syntax
Fog(Color, Intensity, StartDistance, EndDistance)
Description
Creates a fog at the specified distance of the camera. If 'Intensity' is 0, the fog effect
is removed. RGB() can be used to get a valid Color value. 'StartDistance' is the
distance from the Camera (in World unit) where the fog should start. 'EndDistance' is the
distance from the Camera where the fog is fully opaque.
Supported OS Windows, Linux <- Engine3DFrameRate() - Engine3D Index - InitEngine3D() ->
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